A drinking game built around the DBD survivor wheel — sip, shot, or chug depending on how the match goes.
DIFF 2.3·IMPACT 4.2
Challenge wheel lists
Challenge lists for the wheel, shared by the community — apply one, branch your own version, vote for the best.
A drinking game built around the DBD survivor wheel — sip, shot, or chug depending on how the match goes.
DIFF 2.3·IMPACT 4.2
Coordination challenges for a survive-with-friends squad — built to shake up how your group plays together.
DIFF 4.2·IMPACT 4.0
Hardcore/No-Mercy theme — the killer gets nothing but pressure. No perks, no addons, no shortcuts.
DIFF 5.4·IMPACT 2.9
Hardcore/No-Mercy theme — a stripped-down, self-imposed gauntlet for killer mains who want the run of their life.
DIFF 6.9·IMPACT 4.3
Casual/Chill theme — low-stakes, low-toxicity challenges for a relaxed stream or bringing new viewers along for the ride.
DIFF 3.9·IMPACT 2.0
Casual/Chill theme — a laid-back killer set that keeps the trial fun without being a pushover.
DIFF 4.7·IMPACT 2.4
Chaos/Meme theme — pure comedy energy, built for clips over competence.
DIFF 4.5·IMPACT 3.5
Chaos/Meme theme — self-inflicted suffering played for laughs, not efficiency.
DIFF 5.0·IMPACT 3.2
Comp/Meta theme — mirrors the etiquette and bans of the competitive DBD scene.
DIFF 4.0·IMPACT 1.8
Comp/Meta theme — bans the current meta perks to force creative, off-book plays.
DIFF 3.8·IMPACT 2.3
Solo-queue theme — simulates the struggle of playing with zero comms and zero coordination.
DIFF 3.3·IMPACT 2.5
Killer Main Torment theme — every crutch killer mains complain about losing, stacked into one trial.
DIFF 4.7·IMPACT 2.7
Multi-round SWF format — pick 2-3 of these swap triggers before loading in. Every time the trigger fires during the match, the named thing swaps between teammates.
DIFF 3.3·IMPACT 2.7
Multi-round SWF format — a rotating-obligation game. Something in your loadout or role keeps moving to a new player on a timer or trigger.
DIFF 3.6·IMPACT 3.2
Roleplay format — each player locks in a persona for the whole match and commits to the bit, win or lose.
DIFF 4.2·IMPACT 2.7
Roleplay format — pick a killer persona and stay in character for the whole trial, no matter what the survivors do.
DIFF 4.0·IMPACT 2.6
Multi-round SWF format — one player is "the leader" each round. Everyone else mirrors their calls exactly, Simon-Says style.
DIFF 4.2·IMPACT 3.3
Real self-imposed challenges pulled from actual player threads (Steam community discussions) — specific killer/perk/add-on gimmicks people genuinely run for fun.
DIFF 5.7·IMPACT 3.1
Real self-imposed challenges pulled from actual player threads (Steam community discussions) — specific, well-known bits people genuinely run for fun.
DIFF 4.8·IMPACT 2.7