Musical Chairs

survivor

laughing_whales· 1 weeks ago

Multi-round SWF format — a rotating-obligation game. Something in your loadout or role keeps moving to a new player on a timer or trigger.

5 challenges

AVG DIFF 3.6 · AVG IMPACT 3.2

  • Item Swap Per ChaseCustomDIFF 4 · IMPACT 3Every time any survivor enters a chase, the whole team drops their item on the ground and picks up a different teammate's dropped item (items can be swapped mid-match; perks can't, so this is item-only).
  • Item Pass on Pallet BreakCustomDIFF 3 · IMPACT 3Every time a pallet gets broken, items pass one player over.
  • Comms Pass on TotemCustomDIFF 2 · IMPACT 2Every totem cleansed, the person allowed to talk on comms passes to someone new — everyone else stays silent.
  • Full Perk Shuffle Next MatchCustomDIFF 6 · IMPACT 5If the match ends with 2 or fewer generators completed, every player's entire perk loadout shuffles randomly among the team before the next match — perks lock at trial start, so the shuffle always takes effect next round, not mid-trial.
  • Role Swap on UnhookCustomDIFF 3 · IMPACT 3Whenever someone gets unhooked, they and their rescuer swap their current objective (gens vs. chase-baiting) for the rest of the round.
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